Cleric - Seeker of Kalester

The Seekers of Kalester devote themselves to the pursuit of knowledge.

Deity

Seekers of Kalester must follow Kalester (link missing).

Weapon and Armor Proficiency

Seekers of Kalester are proficient with simple weapons. They are not proficient with any armour or shields.

Base Attack Bonus

Seekers of Kalester use the poor base attack bonus progression.

Skills

Seekers of Kalester gain (4 + Int modifier) skill points per level.  They have the same class skills as clerics.

Saving Throws

Seekers of Kalester have use the good saving throw progression for Will saves, and the poor progression Fortitude and Reflex saves.

Hit Dice

Due to their lack of focus on physical and martial discipline, seekers of Kalester use d4 for their hit dice.

Bonus Domain

A Seeker of Kalester gains any one of the following domains as a bonus third domain: Air, Animal, Earth, Fire, Healing, Knowledge, Magic, Plant, Travel, Trickery, War, Water.

Spontaneous Casting

Instead of spontaneous healing, Priests of Kalester gain the ability to spontaneously cast the spells of one of their domains.  This functions as the Spontaneous Domain Casting from the Player's Handbook II.  The priest picks one of his domains, and he can then cast spells from this domain spontaneously instead of Cure spells.

Turning/Rebuking Undead

Seekers of Kalester have little use for the battle between Light and Darkness.  As such, they do not channel positive or negative energy.  Seekers cannot turn or rebuke undead or use any powers that require using a turn/rebuke attempt.

Lore

At 1st level, Seekers of Kalester gain the Lore ability. This ability is identical to the Loremaster's Lore ability, and Seeker of Kalester levels are added to any Loremaster levels when using this ability.